Bars
Health is the green bar at the top middle. Hover it for a number. It regenerates unless starvation, dehydration, bleed, or a similar effect blocks it. The yellow bar under it is stamina. Hover that for a precise value and a percentage.
Stamina returns on its own. Sitting doubles that recovery. Laying multiplies it by four. Running, ambush, jump, dart, flight, takeoff, non-swimmer swimming, sprint-swimming, and glider flight-boost all spend it. At zero, those actions stop. Underwater, a non-aquatic at zero stamina takes drowning damage every second unless health is already under 5 percent.
Oxygen appears above health for creatures that can suffocate. Asphyxia from an empty oxygen bar is deadlier than stamina drowning. Moisture appears for creatures that dry out, and it stops damaging around half health.
The age bar is bottom right. Status icons sit in the status box. Click one, then the question mark, for the in-game explanation of that effect.
PC keys confirmed for Recode
| Key | Action |
|---|---|
| H | Sniff. Marks food, water, and creatures. |
| M | Map, including sources after a sniff. |
| E | Eat, drink, or use the prompt. On a swimmer, E also overlaps swim-down, so Q can cancel the descent while eating. |
| K | Creature card, survival stats, and this creature's control list. |
| F | Toggle glide after flight has started. |
Mobile uses on-screen buttons, including a sniff button. Xbox sniff is on Y in the control reference, and the interact button is X. The K menu's Controls tab lists the keys for the creature you are playing, which matters because a flier does not have a normal jump.
Fliers enter flight or glide instead of jumping. Takeoff and flapping spend stamina. Gliding does not. Not enough stamina means no takeoff. Some species replace flight with jump at a certain age. Read the card after you hit 33 and again at 66.
Radar
The top-right circle shows day or night, tide, season, weather, and biome. Migration areas get their own icon. Players who set location to everyone appear on it, and so do NPCs. During disasters, use the shelter icon before you trust a cave or a tree.
Combat logging, closing the game to escape a fight, drops meat, can award the attacker a kill, and removes 33 age. Menuing is also locked for a period after you are hit. Leave with the menu only when that lock is gone if you care about the age on the slot.
